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Instructions Open the project with Unity (2019.4.3f1 and URP/Shadergraph 7.3.1 or later recommended) and open SampleScene.unity in the Scenes folder Make sure the render pipeline is set to URP in ...
Learn how to use particle systems to create realistic and immersive water effects in Unity. Discover how to adjust the shape, emission, size, color, and force of your particles, as well as how to ...
Simulation The simulation creates a 3D texture that captures the amplitude of the waves in different parts of the surface. The amplitude texture can be updated on every frame, during gameplay. Wind ...
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