Casey Chapman, the solo developer of the indie game studio QuestDev Interactive has announced a new title, Shadows of ...
John Urban served his country in the US Air Force for 21 years, retiring as a lieutenant colonel in 1994. He grew up in Medford and graduated from Lowell Technological ...
This weekend marks the start of February, and with a new month comes brand new movie and TV lineups coming to all of the ...
As the calendar turns to February, Max sees an influx of several new titles sure to keep us planted firmly in front of our televisions (or phones, or ...
Take a closer look at Heart of the Machine in this gameplay walkthrough of the upcoming strategy RPG. The narrated ...
Console gamers may want to pass the time between sequels with Tomb Raider IV-VI Remastered, which features modern ports of Tomb Raider: The Last Revelation, Tomb Raider: Chronicles, and Tomb Raider: ...
Assassin's Creed Shadows is filled with incredible details, from a stylish take on Japan to some really devious stealth ...
A look into the violent nature of the Baroque painter Caravaggio, how he had to live his life on the run from the law and how ...
Read our complete review of the action-adventure game Eternal Strands, a fun debut game from an independent studio.
Assassin's Creed Brotherhood was originally launched for the PlayStation 3 and Xbox 360 in the winter of 2010. It arrived on PC a few months later.
An Assassin’s Creed Shadow dev revealed in an interview with Dexerto how the game’s setting transforms gameplay thanks to a key new feature.
It took me all of five minutes with Assassin’s Creed Shadows to get it: We’re so back, y’all. Also: You get a grappling hook.