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Two Johns — Romero and Carmack — were the creative and technological fulcrum by which the game Doom came to reality. Both are brilliant minds, and both approached making games from a different ...
Big-deal things.' —John Carmack Rocketry is more exciting, he says, because it has been stalled for the last 30 years with NASA's bureaucracy and technological dead-ends like the Space Shuttle.
EDMONTON, Alberta, Sept. 25, 2023 (GLOBE NEWSWIRE) — John Carmack, celebrated software engineer and founder of Keen Technologies, and Dr. Richard Sutton, Chief Scientific Advisor at the Alberta ...
– John Carmack (@ID_AA_Carmack) December 6, 2024 Modern rendering engines in games rely heavily on the render-to-texture process, which isn't well-suited for multiple daisy-chained GPUs.
On Monday, John Carmack, co-creator of id Software's Quake franchise, defended Microsoft's recent AI-generated Quake II demo against criticism from a fan about the technology's impact on industry ...
John Carmack is no longer at Meta, but over the weekend, the talented programmer took to X to post his feelings on the current state of VR - specifically PC VR gaming. It's no secret that VR never ...
John Carmack, former CTO of Oculus and legendary programmer, isn’t shy when it comes to voicing his opinions on all things XR. To Carmack, Meta’s block-slashing rhythm game Beat Saber (2018 ...