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Vulkan and DirectX 12 reduce that overhead, which means more objects, textures and effects can be drawn to the screen. The 3DMark API Overhead feature test measures API performance by making a ...
Vulkan 1.0 is finally out, with Khronos' first ever "hard release." The new API will be supported by most of the industry, including Qualcomm, Imagination Technologies, Intel, AMD, and Nvidia.
HIGHLIGHTS You've probably seen DOOM being demoed on the GTX 1080 using Vulkan API, here's what's great about it. Arnab Mukherjee 16-May-2016 ...
Stardock updated its Ashes of the Singularity strategy game with support for the Vulkan graphics-rendering API in August, and that introduced some serious performance improvements — especially ...
AMD’s Mantle 1.0 is indeed dead, but like a Jedi, it looks to have risen in the form of the Kronos Group’s new open standard, cross-platform Vulkan API (but without Obi Wan’s weird blue glow).
The current plan is for Star Citizen to only support Vulkan, with DX11 support slowly being phased out as the team switch to the new API. This API change should not affect any backers that are ...