News

Vulkan 1.0 is finally out, with Khronos' first ever "hard release." The new API will be supported by most of the industry, including Qualcomm, Imagination Technologies, Intel, AMD, and Nvidia.
Vulkan is also a cross-platform API, so it can be used on Windows, macOS, Linux, etc. Even Google Stadia uses Vulkan. It’s also designed to provide more balance between CPU and GPU usage.
Released as part of their 0.146.8 update, players can now enable the use of Vulkan in Valheim. Vulkan is essentially an API (Application Programming Interface) that works very much like DirectX ...
Vulkan has been designed to cover a number of OpenGL’s weaknesses, including creating a single API technology to cover desktop, console, mobile and embedded hardware, based upon an understanding ...
Today, the Khronos Group is announcing its next update to the Vulkan API with new recommendations under the Vulkan 1.3 specifications, making cross-platform game porting easier for developers.
In direct contrast to this, the Vulkan API provided a more consistent workload and spread the processing power across 4 cores. This improved the framerate by almost 50% and hovered around 50fps.
HIGHLIGHTS You've probably seen DOOM being demoed on the GTX 1080 using Vulkan API, here's what's great about it. Arnab Mukherjee 16-May-2016 ...
How to use Vulkan in Rainbow Six Siege Vulkan API arrived with Patch 4.3 for Operation Shifting Tides, automatically downloaded before starting Rainbow Six Siege on PC.
Obi Wan said it best: 'If you strike me down, I'll become far more powerful than you'll ever imagine.' That's happened with AMD's API Mantle which died at 1.0 but has risen as the new Vulkan API.
It's a great API, no doubt about that, and with the introduction of patch 0.146.8 for Valheim, developers Iron Gate AB have enabled the Vulkan API for use in its incredibly popular survival game.
After missing its planned release date last year, the Khronos Group has released version 1.0 of the Vulkan API specification, the next-generation version of OpenGL. Initially based on AMD's ...