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The golden age of videogames! A time when F.E.A.R. and Half-Life 2 set not only the benchmark for first-person shooters but ...
Gran Turismo 6 is a leap from Gran Turismo 5 because the development team has reworked the core of the game, which includes introducing a new physics engine, according to Polyphony Digital ...
GPUs are active during all those tasks, meaning that it’s a physics engine, but also a graphics engine, a computer vision engine, and so on. In a way, the brain network identified in this study acts ...
According to a statement from Koei Tecmo, the new “Soft 4D” engine allows amazing new Dead or Alive Xtreme 3: Scarlet jiggle physics through mixed technology.
Babylon.js was launched 10 years ago by two Microsoft employees who mostly worked on it as a side project. It was a Javacript-based 3D graphics engine made to run applications in HTLM5 web browsers.
Physics engines can be tacked on to existing graphics/rendering engines, it's not apples to oranges comparison. I'm saying we add the good apples to the good oranges.
At GDC 2019, Epic Games showed how digital humans, ray tracing, and new physics systems are advancing real-time visuals in Unreal Engine 4.
OpenGL or glNext could potentially be the core graphics API for the Source Engine 2 so it will be fascinating to hear what Valve have to say about the API. At the Steam Dev Days conference back in ...
Nvidia has released an updated version of its PhysX SDK. Version 4.0 is now available to anyone interested and since it went open source recently, developers can implement this physics engine on ...
AMD Director confirms CPU and GPU acceleration of in-game physics is something that AMD’s graphics part, ATI has in mind. Godfrey Cheng, AMD’s Director of technical marketing, graphics ...