Last week, publisher Electronic Arts mentioned that BioWare's latest game, Dragon Age: The Veilguard, missed sales ...
The newest Dragon Age failed to meet internal targets, and EA said it's due in part to the "evolving industry landscape." ...
In the wake of Dragon Age: The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why that happened. And his explanation is truly ...
Dragon Age: The Veilguard might have sold more copies and made more money for EA if it had been a live-service game, the publisher's top brass appear to have suggested. Speaking to investors last ...
Correction: EA’s press release about its Q3 FY25 results states that Dragon Age: The Veilguard “engaged approximately 1.5 million players during the quarter,” but did not state how many ...
Three months have now passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age: The Veilguard – and despite favorable reviews from critics, EA states that the game ...
Bioware’s long-awaited fantasy RPG Dragon Age: The Veilguard has been a divisive game among the gaming community since it launched last year. Some consider it a decent return for the beloved ...
Dragon Age: The Veilguard's creative director has spoken out against EA's statements implying that the game would have been more successful with live-service elements. The game didn't meet EA's ...
During a recent investors call, EA CEO Andrew Wilson talked about how Dragon Age: The Veilguard failed to meet financial expectations and why he believed it didn’t land with fans. Ultimately ...
The remarks raised eyebrows among fans, not least because Dragon Age: The Veilguard previously pivoted to being a live-service game mid-way through its development, only for EA to see sense and ...
The Veilguard may have performed below the company's financial expectations. These comments have made their way to the team ...
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