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Doom: The Dark Ages’ mixes brutal melee, epic lore, and giant mechs in the series’ most ambitious FPS entry yet ...
NVIDIA is committed to supporting the region’s rapidly growing gaming community through ongoing collaborations with gamers, ...
Speaking to the tech analyst team, Khan explained that making DOOM: The Dark Ages “without ray-tracing” while keeping the same larger environments and complex cinematics “would have had to elongate ...
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How-To Geek on MSNThe 10 Best Games That Don't Use Unreal Engine 5Unreal Engine has become a dominant force in video games, and that's still true for the latest version of Unreal Engine 5.
John Linneman interviews id Software's director of engine technology Billy Khan about the tech of Doom: The Dark Ages.
For decades, tech enthusiasts have made the 1993 video game Doom playable on screens of all sizes, including treadmills, ...
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TheGamer on MSNDoom: The Dark Ages Would've Been Delayed "A Magnitude Of Years" If Not For Ray-Tracing"Without ray tracing and with the same design goals, we would have had to elongate the [development] time by a magnitude of ...
Add to that the celebrated lighting capabilities of the engine, which plays a huge part in the game. For much of the game you're in partial darkness, and Doom III makes the most of scaring the ...
Skywind is a full remake of The Elder Scrolls 3: Morrowind within the Skyrim engine, and its development team have shared a new 20-minute gameplay video.
but the fact that a Doom game is pushing the specs this hard too is unsurprising, however, given that they share the same game engine. You might want to check out our best gaming PC guide next ...
With PPC harder to track and getting pricier, branded search matters more. Here’s how to start behaving like a brand growth ...
Can SteamOS handle AAA games on the ASUS ROG Zephyrus G14? Explore performance, compatibility, and gaming benchmarks in this ...
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