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Sometimes, the pixel shader, which is also called a "fragment shader," performs no processing and acts only as a pass-through. Introduced in 2001, vertex shaders and pixel shaders are supported by ...
Why it's taken so many years for mesh shaders to actually be used in a game. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. When it was ...
Vertex shaders can perform animation tasks directly on the geometry; I can't think of too many good examples of these. IIRC they can also be used for lighting, and to simulate fixed-function ...