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The game’s map suggests it is built for exploration, as does ReCore ’s gradual delivery of new traversal abilities, which unlock each time Joule gets a new robot buddy.
ROUND 1 ReCore ’s debut is a case study in video game marketing. They start with the abstract, with mystery, with a tantalizing skeleton. This looks interesting, we think, and want to know more.
Though they’ve been working on the game for more than a year, Pacini said that ReCore is “just going into full production now.” There’s an internal demo for the game, which is slated for ...
It's can hard to get a little recognition for an indie game these days, especially when you launch at the beginning of the annual fall flood of AAA titles. To that end, the folks behind ReCore ...
That there is ReCore's downfall. It feels like a strange complaint, that a game is too expansive or too long, but in ReCore's case, it feels like padding.
ReCore's release is also notable because it is the first Xbox Play Anywhere title. This means that you can buy the game digitally on Xbox One and get the Windows 10 PC version free or vice versa.
ReCore features adorable robot companions and snappy platforming, but a chore of an end-game, bugs, and terrible load times make it a hard sell. The biggest disappointment reviewing ReCore is how ...
Action-platforming game ReCore has gone through multiple changes since its inception with Comcept and Armature Studios. The Xbox One and PC-exclusive stars the character Joule Adams, a volunteer ...
ReCore was always an unusual game, in that it’s a collaboration between Japanese firm Comcept and Texan developer Armature Studio. The former is run by Mega Man designer Keiji Inafune and the ...
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