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With a game as complex as Eve Online, some simplification was always going to have to happen, and Titan Forge decided that combat should be the driving force of the board game.
This is the game that started it all (in terms of Steamforge's board games anyway), Resident Evil 2 introduced tabletop players to the zombie-infested hallways of the Racoon City police station ...
"I describe it as a gigantic board game that's as big as many city blocks" Ed Boon, co-creator of Mortal Kombat It's… a lot, and NetherRealm certainly seems to know it.
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