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Sometimes, the pixel shader, which is also called a "fragment shader," performs no processing and acts only as a pass-through. Introduced in 2001, vertex shaders and pixel shaders are supported by ...
Vertex shaders can perform animation tasks directly on the geometry; I can't think of too many good examples of these. IIRC they can also be used for lighting, and to simulate fixed-function ...
Why it's taken so many years for mesh shaders to actually be used in a game. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. When it was ...