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Texture Trim Tool for Blender > PBR > Unity Disclaimer: This script was initially created to streamline my pipeline for creating trimmed textures in Blender and rendering them for use in Unity. It is ...
EEVEE and HDRI - currently a bit complicated (as of Blender 3.0). HDRIs look great in the background of EEVEE renders, but do not correctly add light to the foreground of EEVEE renders. To work-around ...
Key Features Learn real-time rendering engine concepts by creating three projects Understand how to update workflows to Blender 3.0 Explore intermediate to advanced-level tutorials on creating art ...
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