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John Linneman interviews id Software's director of engine technology Billy Khan about the tech of Doom: The Dark Ages.
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PC players will get to experience even better visuals with DOOM: The Dark Ages' Path Tracing update in June, NVIDIA shared on ...
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XDA Developers on MSNDoom: The Dark Ages will send your GPU to hell next month with its path tracing updateDespite missing path tracing at launch, Doom: The Dark Ages demonstrates the power of the id Tech 8 engine. Doom: The Dark Ageshas launched to critical acclaim, as you can read in our own ...
The iconic first-person shooter, Doom has returned with its latest title, Doom: The Dark Ages. Dark Ages tells the story of the Doom Slayer’s effort to save humankind in a war against Hell. The game ...
id Software returns in 2025 with DOOM: The Dark Ages ... credit to the level design and engine efficiency. Unlike some titles where RT features overwhelm even high-end hardware, here it ...
Speaking to the tech analyst team, Khan explained that making DOOM: The Dark Ages “without ray-tracing” while keeping the same larger environments and complex cinematics “would have had to elongate ...
This included further insight into specific features ... of everything going larger in Doom: The Dark Ages has been made possible with a new engine too, which Stratton describes as “our most ...
You get the guns, the Shield Saw, and some of the finer gameplay features, but all in the classic Doom Engine, with the maps from the 1993 original and its 1994 sequel. Some of the enemy models ...
Doom: The Dark Ages still delivers plenty of thrilling action, but its oversized ambitions make it the weak link of a great ...
Developed by id Software, DOOM: The Dark Ages is the prequel to ... powered by the latest idTech engine.
As such, Doom: The Dark Ages features "the largest spaces we've ever made." Martin goes on to explain that levels will be "sandbox"-like in design. Think of open areas ripe for exploration and ...
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