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It's not true to say that Spector's design philosophy translates perfectly to 3D platforming. In a world as abstracted as Wasteland, it can be hard to move deliberately and make decisions with ...
I gotta say, as a crusty single player guy who doesn't usually go for live service, I find that angle pretty compelling. Spector also had further words for the live service-skeptical, speaking as ...
Game design legend Warren Spector is known for pioneering the “immersive sim” genre – most famously the original Deus Ex, with Ultima Underworld paving the way prior to that – but now he ...