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I’ve interviewed Warren Spector – the legendary game designer behind such seminal works as Deus Ex, System Shock, Ultima Underworld, and many more – many times during my 20-year career, most ...
Warren Spector's famous sandbox-style gameplay leanings makes a return in Epic Mickey 2. Speaking to OPM UK, the Deus Ex designer reiterated that his approach to design involves giving players ...
It would be difficult to point to Warren Spector and say, “Game Designer.” If there is any sort of popular mental image of what a designer might look like, Spector does not fill it.
Spector also had further words for the live service-skeptical, speaking as one himself. "I initially resisted that⁠—I'm a story guy, I like games that you finish and move on to something else ...
Warren Spector always knew he'd get back to making games. His return was just a little earlier than he had planned. After the release of Spector's last game, Disney's Epic Mickey 2, and the ...
Warren Spector, the famed producer of games including System Shock, Deus Ex, Crusader: No Remorse, and Epic Mickey, is working on something new: "An immersive simulation based on a completely new ...
Most video game luminaries have charisma, but Warren Spector’s ability to captivate is innate. The legendary developer has no qualms about getting misty-eyed when discussing Epic Mickey’s ...
Spector’s annoyance with non-combat AI is a pet peeve. “Can we please start working on non-combat A.I.?” he said in his keynote speech. “We spend all of our cycles in each new hardware ...
The esteemed game designer has joined OtherSide Entertainment to work on System Shock 3, the third game in a series he created way back in 1994 while employed at Looking Glass Technologies.