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In some video games, a virtual version of the same concept is core to how that game makes money. In others, loot boxes are simply earned by playing the game. Many games offer a mix of the two.
Stanley Pierre-Louis, president of the Entertainment Software Assn., a video game industry trade group, insisted that comparing loot boxes to gambling “is misleading and wrong.” ...
Selling loot boxes in popular video games, the U.K. researchers wrote in a 2022 report, is “problematic,” in no small part because these games are regularly played by children and young people.
Loot boxes are a feature where gamers use real money, or in-game currency, to buy mystery virtual items for use within the ...
The UK government has decided video game loot boxes will not be regulated under betting laws, despite it finding a link between them and gambling harms. In a long-awaited call for evidence, it ...
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New Australian video game classifications aim to restrict kids' exposure to loot boxes - MSNVideo game classifications are set to be overhauled in Australia starting from Monday, September 22 to help curb the exposure of “gambling-like” content. This includes loot boxes and could ...
The regulation of video game loot boxes that are bought with real-world money (or premium currency purchasable using real-world money) and offer randomised rewards has been controversial since the ...
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