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Computer graphics uses flat triangles to approximate smooth surfaces, but if you're willing to allow triangles to bend a bit, then you can build any surface by gluing enough of them together.
In computer graphics, rasterization is the process of projecting 3D shapes onto the 2D plane displayed on your screen. The 3D shapes, made up of folded triangles called a mesh, appear smoother and ...
Turning still 2D photos into 3D rendered mesh models is not a quick or particularly easy task. Just the opposite, NVIDIA's vice president of graphics research, David Luebke, says achieving such a ...