DOOM: The Dark Ages isn’t meant to conclude the rebooted DOOM series, says id Software creative director Hugo Martin. As the ...
Doom: The Dark Ages won't end the reboot trilogy, assures director Hugo Martin. Xbox fans highly anticipate the game, ...
A new entry in the series was recently showed off again at the Xbox Developer Direct, and this time, Doom: The Dark Ages will see players create a medieval massacre when they take on the armies of ...
We're fast approaching five years since the launch of Doom Eternal, and while Doom: The Dark Ages is shaping up to be a more ...
Martin also said that the story of Doom: The Dark Ages, like everything else in the game, is big. It’s a summer blockbuster event with everything on the live star of the show.
Doom: The Dark Ages is the next major installment of the iconic shooter franchise, bringing players to the Doom Slayer's ...
Here’s how it works. The prequel to some of the best FPS games of all time (the Doom reboot and Doom Eternal), Doom: The Dark Ages, was officially announced during the 2024 Xbox showcase and ...
Though that aspect is familiar, The Dark Ages brings some major changes to the series. In addition to a slew of brand new guns, the Doom Slayer now carries a Shield Saw, which has multiple functions.
The first official trailer sets up Doom: The Dark Ages and where it fits in the new timeline. Set before the 2016 reboot, the Doomslayer will inhabit a medieval fantasy world donning spiked armor ...
The biggest change in Doom: The Dark Ages was inspired by these 60 seconds of cinematic violence. Doom: The Dark Ages / Bethesda/id Software One of the most controversial mechanics of Doom 2016 ...
When game director Hugo Martin discussed “Doom: The Dark Ages,” three images spring up over the discourse. The first is Leonidas in the “300” battling the Persians at the Hot Gates in ...