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However, magic users in SoS and rare, and magic is not as abundant as in other RPGs, such as Dungeons & Dragons. The fundamental and dominant force in SoS is its gritty, tactical melee combat system.
With more nuanced, feedback-friendly tactical combat, Sword of the Stars could have been a shoe-in.
Fallen Feathers make an already adaptive weapon even a killing extension of your playstyle, whether you’re a counterattack master or a reckless assassin.
Although already popular as a standalone genre, JRPGs branch into sub-categories that draw their own audiences, such as tactical games, whose main purpose is to place heavier emphasis on combat ...
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