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The Creation Engine, which powers Bethesda's recent games like Starfield, is not a completely new creation. Instead, it's a modified version of Gamebryo, an engine first developed in the late 1990s.
TL;DR: Unreal Engine 5.6 will improve performance and stability for major upcoming games, delivering up to 30% faster speeds and enhanced ray-tracing on consoles and high-end PCs.
NVIDIA has just unleashed DLSS 4 upscaling support into Unreal Engine 5.6, allowing game developers to add the latest AI upscaling technology into UE5.6-based titles.
People have different opinions on how successful Starfield is, but important lessons must be learned from it, especially for the future of the Fallout 5. Starfield gives us a chance to look ...
That is why replacing the engine does not seem to be the best solution. It would also take many years to adapt another one. Nesmith notes that this is a big risk for Bethesda. Gamers criticize the ...
While Starfield released on the studio’s massively expanded Creation Engine 2, the game’s technical limitations have caused many to suggest Bethesda leaves its proprietary tech behind to shift ...