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Unlike their more Fireball-happy friends, the DnD Abjuration Wizard sees themselves as a protector of the party. They're adept at blocking enemy spells, banishing monsters, and beefing up their own ...
If you want to build a Wizard from scratch, STOP reading here. Our Wizard 5e guide has all the information you need - this is simply a changelog of changes between the two versions of fifth edition.
Wizards are famously fragile in Dungeons & Dragons. They have the smallest hit dice to quantify their HP and, by default, they don't get any armor proficiencies to help keep them safe in combat.
Wizards add +1 to their Intelligence scores at levels 4, 8, 12, 16, and 19. They also can choose a Feat at these levels, which is a crucial detail that makes each build even more unique.
In older editions of Dungeons & Dragons, the Wizard class underwent a pretty dramatic power curve. They felt useless at their lowest levels with relatively few spell slots compared to other ...