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Sometimes, the pixel shader, which is also called a "fragment shader," performs no processing and acts only as a pass-through. Introduced in 2001, vertex shaders and pixel shaders are supported by ...
Pixel Shader 3.0, Vertex Shader 3.0, DX9, and the 9700? Metaphor Sep 19, 2002 Jump to latest Follow Reply ...
Vertex shaders can perform animation tasks directly on the geometry; I can't think of too many good examples of these. IIRC they can also be used for lighting, and to simulate fixed-function ...
Interestingly, the Vertex Shader is getting a lot more press from NVIDIA, but as anybody who has witnessed the Pixel Shading routines in 3D Mark 2001 will testify, this stuff is dynamite as well.
Also, most of the Xbox's special capabilities, such as vertex shaders or full-scene antialiasing, occur at different points in the pipeline and are not at all dependent on fill rate.
The key thing to know here is Alan Wake 2 uses mesh shaders. More than that, one of the game's developers said that they are aware that the vertex shader pipeline, i.e. the traditional fallback ...
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