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Babylon.js was launched 10 years ago by two Microsoft employees who mostly worked on it as a side project. It was a Javacript-based 3D graphics engine made to run applications in HTLM5 web browsers.
Video game graphics and physics are about to take another leap forward. The newest Unreal games engine, which will work on next-generation consoles as well as a range of other platforms, looks ...
The golden age of videogames! A time when F.E.A.R. and Half-Life 2 set not only the benchmark for first-person shooters but ...
Physics engines can be tacked on to existing graphics/rendering engines, it's not apples to oranges comparison. I'm saying we add the good apples to the good oranges.
NVIDIA isn't just showing off its Titan RTX GPU and some clever AI demos -- it also has big news for anyone interested in more realistic computer physics. The company is releasing its hardware ...
And that's right up Pseudo Interactive's alley. Previously graphics ruled as designers worked to improve the look of a game. Physics improves the feel, sense of reality and opens up game play.
This is a Tetris with a real physics engine and realistic graphics.You can challenge the highest score with superb skills.Support the leaderboard and the world's master competitionIn addition to ...
Nvidia has recently confirmed that its RTX 50 series graphics cards will no longer support 32-bit PhysX, a technology historically used for rendering in-game physics effects.
At GDC 2019, Epic Games showed how digital humans, ray tracing, and new physics systems are advancing real-time visuals in Unreal Engine 4.