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The Witcher 4 devs have revealed new footage of the game, explaining some Unreal Engine tools they’re using to make it look ...
At the State of Unreal 2025, CD Projekt Red unveiled an impressive new tech demo for The Witcher 4, highlighting its ...
Epic Games held its annual State of Unreal event today, offering a first look at some exciting new features coming to Unreal ...
The Y Combinator-backed startup, Godela, part of the accelerator’s 2025 batch, aims to do for engineering what ChatGPT did for language ...
but the legendary physics middleware used in Half-Life 2 never went away—just the splash screens A graphical history of id Tech: Three decades of cutting-edge graphics and game engine ...
Why it matters: Havok, the Irish-based software maker whose physics engine can be found in countless blockbuster games, has published its first new technology demo on YouTube in a decade.
As such, the math ninjas at Turn 10 Studios put their best efforts forward to improve the physics simulation engine for each game. For the newForza Motorsport, Esaki stated that the physics engine ...
cross-platform physics engines. PhysX’s biggest drawback was reliance on Nvidia GPUs, making it unusable on competing graphics cards, consoles, and mobile devices. Nvidia contributed to PhysX ...
With Gran Turismo and Forza already pushing the graphical envelope, Straight4 needs a good graphics and physics engine. Graphically, we settled early on Unreal Engine 5. It was a no-brainer.
It uses graphics cards similar to those that power ... training by using Python for both its user interface and core physics engine. Other engines use C++ or CUDA for their underlying calculations ...