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Sony's upcoming controller for the PlayStation 3, still known simply as the PS3 Motion Controller, has been the source of much speculation since its debut at last year's Electronic Entertainment ...
The motion controller’s sphere is tracked by the PS3’s PlayStation Eye camera, and, based on Sony’s demo, the controller looks like it can be used in almost any gaming genre.
The PS3's UI Particles Respond to Physical Motions of the Controller in Real-Time Directionally controllable particles may not be a particularly helpful UI feature, but they do show how much ...
During the E3 demo, the wand was used as a sword, gun and bow and arrow. According to Sony, the emphasis has been on trying to produce a controller that mimics real-life experiences.
Sony is bringing its own motion-sensing controller, PlayStation Move, to PC with a toolkit named Move.Me, though curiously this will need to be run through a PS3.
According to Sony, the PlayStation Motion Controller for PS3 will launch in Spring 2010, which is around about the same sort of timescale we're expecting Project Natal for Xbox 360 to arrive.
The new controller, equipped with high-precision, highly accurate motion sensors, can deliver whole new entertainment experience on PS3 when combined together with the PlayStation®Eye camera*1.
Step 1: Get MotionInJoy The PS3 controller did not seem to come with its native drivers, and the only way to make it work with my computer was with the MotionInJoy Application.
LucasArts contacted PSU to confirm that the controller used in the demo was actually a Logitech pad, not a DualShock 3 as previously speculated. Though LucasArts has yet to confirm which platforms ...
And the L2 and R2 triggers are pressure-sensitive. As Microsoft did with the Xbox 360 controllers, Sony is following the "if it ain't broke, don't fix it" model with its PS3 controllers.
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