News
"By throwing most known Zelda elements out the window with the Wild era games, the franchise has lost an identity and style ...
For your consideration we present the work of Daniel Barras, a.k.a. TheRealMethuselah, a fanboy who’s been working on a 2D translation of the N-64 masterpiece The Legend of Zelda: The Ocarina of Time.
While we’re all waiting for Ocarina of Time to come on the virtual console, TheRealMethuselah has been working on converting Nintendo 64 classic to a 2D Zelda game.
Ocarina of Time was originally released in 1998 on Nintendo 64. It was later ported to GameCube. A fan recently completed the game in a record 18 minutes, 10 seconds using a well-known glitch.
Results that may be inaccessible to you are currently showing.
Hide inaccessible results