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Learn how to create a new mesh with optimized topology, based on a high-resolution model or a scan, using Maya's tools and features for retopology.
Learn how to create realistic textures for your environment model using high-quality images, mapping methods, detail techniques, lighting and shading settings, and testing and refining tools.
Hey, I'm trying to export a Usdz file contain all my texture in there as I need to render in multiple machines and I want everything linked automatically when I'm opening the file. I'm using Maya 2023 ...
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