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Kirby has been a beloved character in the gaming world for decades - but many fans don't know the touching reason he was ...
Kirby is one of the most iconic video game characters of all time, but some fans are only just finding out how he got his ...
For Eliza Sharp, founder of online Kirby fan account Kirby Informer, the character has stood the test of time because his games have been so distinctive from the competition. "Every Kirby game has ...
Kirby's ability to inhale enemies instantly made him stand apart from other video game characters, while his ability to fly made it much easier to navigate the stages. Dream Land also introduced ...
Your perspective is all off: those games aren’t actually designed to be easy. They just happen to star Kirby, the most powerful character in all media. There is a reason developer HAL Laboratory ...
He made his debut in Kirby’s Dream Land for the Game Boy in 1992. Developed by 19-year-old Masahiro Sakurai, he was originally designed as a filler character while his game was still being produced.
ever since the character debuted in 1992’s Kirby’s Dream Land for Game Boy. In addition to being a Smash Bros. staple, Kirby and his ever-evolving powers of inhalation have starred in over two ...
Interactive Maps Playlist Discover ...
Kirby was not supposed to be Kirby. Masahiro Sakurai was working for the Nintendo-owned HAL Laboratory in the early ‘90s, tasked with creating a game that could be an easy entry point for ...
“In the U.S., though, tween and teen boys tend to be drawn to tougher characters. We all thought the Kirby game mechanic was a ton of fun, and we wanted Kirby to reach the broadest audience possibl ...
The new stages also make use of visual flourishes that I didn't notice in the main game, like a rainfall effect. Playing as Magolor feels very distinct from the rest of the Kirby characters ...