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He continued: "UI has the power to become the face of a game as well as move the player's emotions. That's why we as a team put in so much cost, resources and passion to create all these fleshed ...
Games RPG How did Persona 5, Persona 3, and now Metaphor: ReFantazio achieve some of the best UI in JRPG history? Its veteran Atlus director stresses "unity" and support for dev teams ...
For times when more of the UI is shown, players have plenty of choice in regard to how much they see. For example, the compass can be turned off, although this means players might have to open the ...
Open-world games need a balanced map UI for both guidance and exploration. Games like Skyrim, No Man's Sky, Fallout 3, and Elden Ring excel in crafting immersive map interfaces.
The image has a new Xbox UI that can be seen on a TV, where you can clearly see the Steam label listed. The same UI, with the Steam mention, is also shown on the tablet and handheld versions.
Koji Ise, lead UI designer on hit 2024 JRPG Metaphor: ReFantazio, joined Atlus in 2018 after spending a while working on website design in the advertisement space, as he explained at a GDC 2025 talk.
In Guildlings, the game is the phone, and for that reason, I have to really try to get into it. Moreover, it’s not the only instance of a clunky phone-within-a-phone game I’ve found.
Then there are the “ribbons” of the UI, where you can put your various plug-ins for the game and other tools on it so that they’re always within reach when you need them.
The games industry has already been docked for alleged use of dark patterns: The FTC landed a $245 million settlement with Epic Games after claiming that Fortnite's unintuitive UI constituted ...