Former BioWare employees respond to EA's recent suggestion that Dragon Age: The Veilguard would be more successful as a ...
The Veilguard's performance speak to a fundamental misunderstanding of not just what the franchise is about, but the studio ...
The Veilguard failed at least partially because it didn’t have live-service elements. The gaming landscape has changed quite ...
Correction: EA’s press release about its Q3 FY25 results states that Dragon Age: The Veilguard “engaged approximately 1.5 million players during the quarter,” but did not state how many ...
According to Andrew Wilson, the CEO at EA, one of the reasons why Dragon Age: The Veilguard didn't meet its internal sales ...
The new direction BioWare took with its party members in Dragon Age: The Veilguard is something that upcoming Mass Effect 4 could take notes from. I'm now looking for a new writing/narrative position.
In a new financial earnings call, EA CEO Andrew Wilson appears to imply Dragon Age: The Veilguard flopped because it isn't a live service game.
The Veilguard’s overall performance leaves something to be desired but it still makes for a good game for those unfamiliar ...
Electronic Arts CEO Andrew Wilson recently spoke on an earnings call about the underperformance of Dragon Age: The Veilguard, ...
Rumors swirled around Dragon Age: The Veilguard that Electronic Arts had pushed to make it a live-service game. Development on the game was troubled, with delays and a restart having occurred. All of ...
Dragon Age: The Veilguard missed sales projections by 50% EA CEO believes it would have done better as a live service game Wilson suggested games need shared world features for broad appeal.
Yesterday, EA CEO Andrew Wilson made some remarks about why Dragon Age: The Veilguard may have performed below the company's financial expectations. These comments have made their way to the team ...
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