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If you think of the Doom monster sprites, each time you view them from a different angle, you're met by a different 2D image. View a monster from the front, you get a 2D image of their front.
Released on Mod DB today by modder Daniel “Cheello” Peterson, Voxel Doom 1.0 runs on GZDoom, a popular source port that vastly modernizes Doom ’s nearly 30-year-old game engine.
ModDB user _chillo released a new mod this week that replaces most of the original Doom's 2D sprites with 3D voxels. One might think the change would clash with the game's visual identity, but if ...
After 28 years, id Software's classic Doom has finally been voxelised, its 2D sprite graphics given an extra dimension in space thanks to modder Daniel Peterson - aka Cheelio - providing us with ...
Doom's Super Shotgun was already a beast in both the 2016 reboot and Doom Eternal, but it's even more mighty in The Dark Ages, with its small amount of ammo more than made up for with its ability ...
Combat shotgun is back, and it's more vicious than ever in DOOM: The Dark Ages. The very first weapon squaring in players' hands sets the tone for the medieval-meet-mecha carnage to follow.
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