The GBA version of the game is taken from the source code of the SNES console version of DOOM. Many of the changes in the ...
From lens focal lengths and fill-flash to portraits, macro or stunning landscapes there are techniques for everyone. Learn how to use metering, considering composition and shoot everything from ...
I’ve loved Doom since I first played the shareware version in 199-don’t-think-about-it. I bought it on SNES. I bought it on GBA. If you made a keychain with Doom on it, I’d buy that too.
On this particular occasion, the new thing that the team at id Software noticed was how slow enemy projectiles are - modern Doom often has you quickly dodging fast approaching attacks, but Martin ...
Doom: The Dark Ages will let you rip and tear through some of the series' largest spaces "ever made," but worry not – id Software knows you don't want to spend "two hours" on a single level ...
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