News
You know, every time we've seen Red Steel since its unveiling at E3 earlier ... devoid of anything but a smeared texture, ugly geometry and - if you're very lucky - a badly rendered box in the ...
but it was brutally crushed by an inadequate if not altogether broken control scheme. So when Ubisoft stopped by IGN's Los Angeles offices to give me an early peek at Red Steel 2, I'll be honest ...
Adopting the tech for the sequel to Red Steel, Alain Corre, Ubisoft's executive director, has said the improvement of 3D motions will help the sequel achieve the ambitious gameplay attempted in ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results