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Realistic Renderings of 'Hey Arnold!' Characters Are Here to Haunt You "I figured that Arnold's football shaped head would transition well from 2D to 3D," artist Miguel Vasquez said." Alex Galbraith ...
Now here’s another 3D demonstration video, showing off some new technology from Activision, which takes a completely different approach to next-gen visuals - at least in its subject matter.
Last year, we were introduced to the amazing 3D sculptures of Turkish artist Hossein Diba. His realistic renderings of the characters from The Simpsons were both fascinating and creepy as all get out.
Blender's got you covered from character modelling to rendering, and its ever-evolving features keep you at the forefront of filmmaking technology. Due to its open-source nature, Blender has become a ...
Liverpool, UK - for immediate release, Dec 19th 2006 - Genemation Ltd. a leading developer of 3D 'face synthesis' and c… ...
Shuhang Li is a 3D artist from Chengdu, China. His character ‘Plant Pterosaur’ is inspired by the movie How to Tame Your Dragon. He used ZBrush for the model and Maya for the forest setting ...
This level of detail isn’t exactly unprecedented, but the amount of work that goes into rendering a main character good enough for extreme close-ups and microexpressions is huge. Epic’s ...
Microsoft puts mixed reality, high-speed 3D rendering, and Kinect vision into cloud HoloLens 2 isn't the only part of Microsoft's plans for augmented reality. Ars Staff – Feb 25, 2019 9:19 AM | 32 ...